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Thursday, 12 April 2012

Legend of Grimrock has been released!

Legend of Grimrock, an old-school styled dungeon crawler inspired by Dungeon Master and Eye of the Beholder, has been released. This game is based around exploring a dungeon with a party of four customizable characters, solving problems and puzzles, slaying monsters and finding ancient artifacts and tombs.

"Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart but a modern execution. A group of prisoners are sentenced to certain death by exiling them to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to their captors, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations long perished now. If they ever wish to see daylight again and reclaim their freedom the ragtag group of prisoners must form a team and descend through the mountain, level by level."

Thursday, 26 January 2012

Steam has gone mobile!

So, today, steam has gone mobile with an app for phones and ipods. Seems rather interesting, although I still need to buy an actual phone that supports it.


Hi. Here's a picture of a hedgehog smoking some weed.

Saturday, 10 December 2011

Wallpaper I made using a paper texture, TESDragon font, and the Skyrim Logo, and some lightning effects.

1920x1080 HD wallpaper.

Saturday, 3 December 2011

1920x1080 Wallpaper

I made this wallpaper an hour or two ago. Took a couple of minutes, nothing too fancy. Free to use, this may not fit your desktop resolution and scaling it down is not a good idea, (Trust me, resolution gets messed.)

Saturday, 19 November 2011

Dungeon Hack (1993)

Dungeon Hack is a role playing game based on the Dungeons and Dragons world, and developed by DreamForge Intertainment and Strategic Simulations Inc, in 1993. The game is basically a '3D' dungeon crawling

On game launch, you are greeted with an animated intro, featuring voice acting, (Which is top-notch, better than I expected) about the storyline.

After the intro, you get to the main menu. From there you can either view the intro a second time, continue from a saved game, choose a new character and start off from a different generated dungeon, or create a new character.

Here, I choose to create my new character. I didn't want to spend to much time on this sheet, but there really isn't that many things to do. You pick your class, sex, race, and alignment. Some of the options cancel out other- An evil gnome cannot be a Paladin, while a Lawful Half-elf cannot be a thief. Then, you roll on your stats. You can re-roll if you do not like what you are generated.

 Next, you pick your name, and face. Some of the faces look strange, (Third one, top row, first one, bottom.) and this goes with both genders.

I decide to choose the strangest one there and name him Chuckles.

After this, the game generates a dungeon for you. Each dungeon is randomly generated, and there are endless possibilities to the dungeons, giving it great replay value.

 This is the UI. On the left, you have your inventory and clothing. You are given rations and some gear to begin with. On the top is your HP and Food, which you need to keep both up or you will end up dead.
On the bottom-left is your map, a top down display. Beside that is your character portrait, and your two action bars. You can equip weapons to use here. Combat is simple- You stand in front of your enemy and click, or you can move around and click, as long as you are in reach. You also have a big chance of missing. Beside that is your four direction compass, and your direction panel. Movement is done with the arrow keys, and turning is done by clicking the turning buttons on the direction panel. Right in the middle, is a Hobgoblin- a general type of monster in this generated dungeon.

During your quest in the dungeons, you mainly need to find keys, objects, and other trinkets to solve puzzles.  Gear and weapons can be found or dropped from monsters.

Here is one example of a puzzle. That Carnelian I picked up can be inserted into the wall to open a door to my left to continue on in the dungeon. This specific puzzle was poorly generated- sometimes the object you require is sitting right beside the puzzle.

Once you find the exit of the dungeons, after slashing through monsters and the undead, you are greeted with another dungeon. You repeat this process until you get to your final dungeon.

The death screen is a simple scoreboard, and contains all of the records for the default game.

Overall, Dungeon hack is a game for boredom and rainy days. It doesn't have much to offer besides a fun time and ultimate replay value. To play this on your system, you require a computer running DOS or you can use DOS box. Copies of this game can be found online, but I'm not sure about retail.

I give this game a rating of 60/100% in total.

Of course though, I'm not a professional reviewer. You should definitly play the games I rate, even if I give them a low rating. Also check other sources. Comment if you think this deserves a lower or higher rating, and why.

Have fun!

Proper introduction

Anyway, thought I'd make an introduction to this blog.

Basically, I use this for personal opinions, reviews, and other things.
I regularly play games most of the day on my computer, and I have a steam account. (Ibman42)
I own a collection of around 300 DOS games, and I plan to make a review of most of them over the next little while, and a Steam library of 90 games. I have administrative experience to Garrysmod roleplay servers, ( I've played on servers that run the Open Aura script for nearly a year now, I've been an operator to a head admin.)

Anyway, that's a little bit about me.

Making a review in a bit of one of my favourite DOS games, Dungeon Hack.

Anyway, enjoy the site.